Skip to content



Play the serious games designed to train the whole upper limb, as well as neurocognitive skills and functional tasks 

Available also for pediatrice use


    The software offers several challenging and recreational exercises, based on active movements of the upper limb detected by dedicated sensors. The graphics interface involves the patient and enhances the playful aspect of the treatment. The software records the levels of performance and offers an intuitive assessment platform.

    The patient is free to actively move the arm in space, facilitated by a system for weight compensation. The sensors can detect:

  • flexion-extension of the fingers,
  • pronation-supination of the wrist,
  • radial-ulnar deviation,
  • flexion-extension of the wrist,
  • movements of the arm on the vertical and horizontal plane (back-forth, left-right, up-down).

    In a comprehensive rehabilitative path, neuro-cognitive recovery must support motor recovery.

    Specific exercises train cognitive abilities such as problem-solving, memory, shifting skills, selective attention, visuo-spatial exploration skills, sustained attention, etc. The combination of motor and cognitive tasks also trains divided attention, a skill of essential importance to perform many ADLs.

  • The difficulty level self-adapts based on the patient’s abilities
  • The playful aspect and the combination of motor tasks facilitate the level of compliance of the patient with a cognitive deficit
  • The fundamental principles of neuropsychological treatment have been included in the exercises proposed
  • Colors, numbers, images, playing cards: the software offers interactive exercises of cognitive stimulation tailored to the patient

    It is possible to simulate complex reaching actions involving the proximal district and distal extremities following an active-assisted approach: the patient can actively move his arm with no gravity; when he reaches the target area, the rehabilitation glove intervenes to support flexion and extension of the fingers.

  • The difficulty level of the exercise can be programmed by the therapist or self-adapted based on the patient’s performance
  • All scores can be viewed on the screen and downloaded to a pdf/excel file
  • The glove can support grasping and pinches.



    Consent to the use of data: hereby I authorize the use of my personal data according to current legislation. Before proceeding I declare to have read the privacy policyRead here

    Back To Top